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Skin Sculpt, Lighting and Hair system for Amazon Audible

Bat Maya ZBrush: To create the Bat skin,

Bat Maya ZBrush

I modelled a few low-poly wrinkles,
then laid them on the body.
I projected the detail
onto a new mesh.
This method gave me a lot of control over the placement of
each wrinkle.

works as a freelance character artist, specialising in organic and hard-surface
modelling and texturing of characters for film, comercials and 3D prototyping